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Logs location as sphere with given radius - recording for Visual Logs has to be enabled to record this data
| Name | FRigVMFunction_VisualLogLocation |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Debug/RigVMFunction_VisualLog.h |
| Include Path | #include "RigVMFunctions/Debug/RigVMFunction_VisualLog.h" |
Syntax
USTRUCT (Meta=(DisplayName="Visual Log Location", Keywords="Draw,String,Sphere"))
struct FRigVMFunction_VisualLogLocation : public FRigVMFunction_VisualLogObject
Inheritance Hierarchy
- FRigVMStruct → FRigVMStructMutable → FRigVMFunction_DebugBaseMutable → FRigVMFunction_VisualLogBase → FRigVMFunction_VisualLogObject → FRigVMFunction_VisualLogLocation
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Location | FVector | The location to log | RigVMFunctions/Debug/RigVMFunction_VisualLog.h |
|
| Radius | float | The radius of the sphere to log the location with | RigVMFunctions/Debug/RigVMFunction_VisualLog.h |
|
Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Execute logic for this struct | RigVMFunctions/Debug/RigVMFunction_VisualLog.h |