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Converts seconds to frames based on the current frame rate
| Name | FRigVMFunction_SecondsToFrames |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/RigVM/Source/RigVM/Public/RigVMFunctions/Animation/RigVMFunction_TimeConversion.h |
| Include Path | #include "RigVMFunctions/Animation/RigVMFunction_TimeConversion.h" |
Syntax
USTRUCT (Meta=(DisplayName="Seconds to Frames", Varying))
struct FRigVMFunction_SecondsToFrames : public FRigVMFunction_AnimBase
Inheritance Hierarchy
- FRigVMStruct → FRigVMFunction_AnimBase → FRigVMFunction_SecondsToFrames
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigVMFunction_SecondsToFrames() |
RigVMFunctions/Animation/RigVMFunction_TimeConversion.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Frames | float | RigVMFunctions/Animation/RigVMFunction_TimeConversion.h |
|
|
| Seconds | float | RigVMFunctions/Animation/RigVMFunction_TimeConversion.h |
|
Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Execute logic for this struct | RigVMFunctions/Animation/RigVMFunction_TimeConversion.h |