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API > API/Plugins > API/Plugins/RigMapper
| Name | URigMapperLinkedDefinitions |
| Type | class |
| Header File | /Engine/Plugins/Experimental/Animation/RigMapper/Source/RigMapper/Public/RigMapperDefinition.h |
| Include Path | #include "RigMapperDefinition.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class URigMapperLinkedDefinitions : public UDataAsset
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDataAsset → URigMapperLinkedDefinitions
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BakedDefinition | TObjectPtr< URigMapperDefinition > | RigMapperDefinition.h |
|
|
| SourceDefinitions | TArray< TObjectPtr< URigMapperDefinition > > | RigMapperDefinition.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool AreLinkedDefinitionsValid() |
RigMapperDefinition.h |
|
|
bool BakeDefinitions() |
Todo: bake to new todo: invalidate on property or source definition changed | RigMapperDefinition.h |
|
bool GetBakedInputRec
(
const FString& InputName, |
RigMapperDefinition.h | ||
| RigMapperDefinition.h | |||
bool Validate() |
RigMapperDefinition.h |
|