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API > API/Plugins > API/Plugins/RigLogicModule
| Name | FMeshBlendShapeChannelMapping |
| Type | struct |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNACommon.h |
| Include Path | #include "DNACommon.h" |
Syntax
USTRUCT (BlueprintType )
struct FMeshBlendShapeChannelMapping
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DNACommon.h | |||
FMeshBlendShapeChannelMapping
(
int32 MeshIndex, |
DNACommon.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlendShapeChannelIndex | int32 | DNACommon.h |
|
|
| MeshIndex | int32 | DNACommon.h |
|