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API > API/Plugins > API/Plugins/RigLogicModule
| Name | FDNABlendShapeTarget |
| Type | struct |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicModule/Public/DNAToSkelMeshMap.h |
| Include Path | #include "DNAToSkelMeshMap.h" |
Syntax
struct FDNABlendShapeTarget
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DNAToSkelMeshMap.h | |||
FDNABlendShapeTarget
(
const int16 InMeshIndex, |
DNAToSkelMeshMap.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| MeshIndex | int16 | DNAToSkelMeshMap.h | ||
| TargetIndex | int16 | DNAToSkelMeshMap.h |