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Unreal Engine C++ API Reference > Plugins > RigLogicLib > pma > utils > ManagedInstance
References
Module | RigLogicLib |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/utils/ManagedInstance.h |
Include | #include "pma/utils/ManagedInstance.h" |
template<typename ... Args>
PointerType create
(
Args &&... args
)