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Unreal Engine C++ API Reference > Plugins > RigLogicLib > pma > ScopedPtr > inspect< U[]>
Type
typedef U element_type
References
Module | RigLogicLib |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/ScopedPtr.h |
Include | #include "pma/ScopedPtr.h" |