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Unreal Engine C++ API Reference > Plugins > RigLogicLib > pma > MemoryResource
- MemoryResource::deallocate()
- FMemoryResource::deallocate()
- DefaultMemoryResource::deallocate()
- AlignedMemoryResource::deallocate()
- ArenaMemoryResource::deallocate()
References
Module | RigLogicLib |
Header | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/pma/MemoryResource.h |
Include | #include "pma/MemoryResource.h" |
void deallocate
&40;
void &42; ptr,
std::size_t size,
std::size_t alignment
&41;