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In-memory stream.
| Name | MemoryStream |
| Type | class |
| Header File | /Engine/Plugins/Animation/RigLogic/Source/RigLogicLib/Public/trio/streams/MemoryStream.h |
| Include Path | #include "trio/streams/MemoryStream.h" |
Syntax
class MemoryStream : public trio::BoundedIOStream
Inheritance Hierarchy
- Bounded → BoundedIOStream → MemoryStream
- Openable → Controllable → BoundedIOStream → MemoryStream
- Closeable → Controllable → BoundedIOStream → MemoryStream
- Readable → BoundedIOStream → MemoryStream
- Writable → BoundedIOStream → MemoryStream
- Seekable → BoundedIOStream → MemoryStream
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
MemoryStream () |
trio/streams/MemoryStream.h | ||
MemoryStream
(
const MemoryStream& |
trio/streams/MemoryStream.h | ||
MemoryStream
(
MemoryStream&& |
trio/streams/MemoryStream.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~MemoryStream() |
trio/streams/MemoryStream.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static MemoryStream * create
(
MemoryResource* memRes |
Factory method for creation of a MemoryStream instance. | trio/streams/MemoryStream.h | |
static MemoryStream * create
(
std::size_t initialSize, |
Factory method for creation of a MemoryStream instance. | trio/streams/MemoryStream.h | |
static void destroy
(
MemoryStream* instance |
Method for freeing a MemoryStream instance. | trio/streams/MemoryStream.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
MemoryStream & operator=
(
const MemoryStream& |
trio/streams/MemoryStream.h | ||
MemoryStream & operator=
(
MemoryStream&& |
trio/streams/MemoryStream.h |