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API > API/Plugins > API/Plugins/RewindDebuggerRuntime > API/Plugins/RewindDebuggerRuntime/FRewindDebuggerRuntime
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void StartRecording () |
RewindDebuggerRuntime/RewindDebuggerRuntime.h | ||
void StartRecording
(
FTraceAuxiliary::EConnectionType TraceType, |
RewindDebuggerRuntime/RewindDebuggerRuntime.h |
StartRecording()
| Name | StartRecording |
| Type | function |
| Header File | /Engine/Plugins/Animation/GameplayInsights/Source/RewindDebuggerRuntime/Public/RewindDebuggerRuntime/RewindDebuggerRuntime.h |
| Include Path | #include "RewindDebuggerRuntime/RewindDebuggerRuntime.h" |
void StartRecording()
StartRecording(FTraceAuxiliary::EConnectionType, const TCHAR *)
| Name | StartRecording |
| Type | function |
| Header File | /Engine/Plugins/Animation/GameplayInsights/Source/RewindDebuggerRuntime/Public/RewindDebuggerRuntime/RewindDebuggerRuntime.h |
| Include Path | #include "RewindDebuggerRuntime/RewindDebuggerRuntime.h" |
void StartRecording
(
FTraceAuxiliary::EConnectionType TraceType,
const TCHAR * TraceDestination
)