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API > API/Plugins > API/Plugins/ReplicationGraph > API/Plugins/ReplicationGraph/UReplicationGraphNode_DynamicSpa-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void CalcFrequencyForActor
(
AActor* Actor, |
ReplicationGraph.h | ||
void CalcFrequencyForActor
(
AActor* Actor, |
ReplicationGraph.h |
CalcFrequencyForActor(AActor , UReplicationGraph , UNetConnection *, FGlobalActorReplicationInfo &, FPerConnectionActorInfoMap &, FSettings &, const FNetViewerArray &, const uint32, int32)
| Name | CalcFrequencyForActor |
| Type | function |
| Header File | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
| Include Path | #include "ReplicationGraph.h" |
| Source | /Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp |
void CalcFrequencyForActor
(
AActor * Actor,
UReplicationGraph * RepGraph,
UNetConnection * NetConnection,
FGlobalActorReplicationInfo & GlobalInfo,
FPerConnectionActorInfoMap & ConnectionMap,
FSettings & MySettings,
const FNetViewerArray & Viewers,
const uint32 FrameNum,
int32 ExistingItemIndex
)
CalcFrequencyForActor(AActor , UReplicationGraph , const UNetReplicationGraphConnection &, FGlobalActorReplicationInfo &, FPerConnectionActorInfoMap &, FSettings &, const FNetViewerArray &, const uint32, int32)
| Name | CalcFrequencyForActor |
| Type | function |
| Header File | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
| Include Path | #include "ReplicationGraph.h" |
| Source | /Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp |
void CalcFrequencyForActor
(
AActor * Actor,
UReplicationGraph * RepGraph,
const UNetReplicationGraphConnection & RepGraphConnection,
FGlobalActorReplicationInfo & GlobalInfo,
FPerConnectionActorInfoMap & ConnectionMap,
FSettings & MySettings,
const FNetViewerArray & Viewers,
const uint32 FrameNum,
int32 ExistingItemIndex
)