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Unreal Engine C++ API Reference > Plugins > ReplicationGraph > UReplicationGraphNode_ActorListFrequencyBuckets
- UReplicationGraphNode::VerifyActorReferencesInternal()
- UReplicationGraphNode_ActorListFrequencyBuckets::VerifyActorReferencesInternal()
References
Module | ReplicationGraph |
Header | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraph.h |
Include | #include "ReplicationGraph.h" |
Source | /Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp |
virtual void VerifyActorReferencesInternal&40;&41;
Remarks
Verify the validity of any potentially stale actor pointers. Used for debugging.