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Unreal Engine C++ API Reference > Plugins > ReplicationGraph > FStreamingLevelActorListCollection
References
Module | ReplicationGraph |
Header | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h |
Include | #include "ReplicationGraphTypes.h" |
Source | /Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp |
bool RemoveActor
&40;
const FNewReplicatedActorInfo & ActorInfo,
bool bWarnIfNotFound,
UObject &42; Outer
&41;
Remarks
Removes the actor but keep the actor order list intact
Parameters
Name | Description |
---|---|
ActorInfo | The actor to be removed |
bWarnIfNotFound | When true we log a warning when the actor was not in any list |
Outer | Optional pointer to the owner of the list if you want to output the owner name in any log messages |