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Unreal Engine C++ API Reference > Plugins > ReplicationGraph > FReplicationGraphCSVTracker
References
Module | ReplicationGraph |
Header | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h |
Include | #include "ReplicationGraphTypes.h" |
Syntax
struct FTrackedData
Variables
Type | Name | Description | |
---|---|---|---|
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int64 | BitsAccumulated | |
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int32 | ChannelsOpened | |
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double | CleanCPUTimeAccumulated | |
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int32 | CleanNumReplications | |
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double | CPUTimeAccumulated | |
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int32 | ForcedUpdates | |
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int32 | NumReplications | |
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double | RedundantRepCPUTimeAccumulated | |
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FName | StatName |
Constructors
Type | Name | Description | |
---|---|---|---|
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FTrackedData () |
||
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FTrackedData
(
FString Suffix |
Functions
Type | Name | Description | |
---|---|---|---|
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void | Reset () |