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API > API/Plugins > API/Plugins/ReplicationGraph > API/Plugins/ReplicationGraph/FLevelBasedActorList
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool RemoveNetworkActor
(
const FNewReplicatedActorInfo& NetActor |
ReplicationGraphTypes.h | ||
bool RemoveNetworkActor
(
AActor* NetActor |
ReplicationGraphTypes.h |
RemoveNetworkActor(const FNewReplicatedActorInfo &)
| Name | RemoveNetworkActor |
| Type | function |
| Header File | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h |
| Include Path | #include "ReplicationGraphTypes.h" |
| Source | /Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraphTypes.cpp |
bool RemoveNetworkActor
(
const FNewReplicatedActorInfo & NetActor
)
RemoveNetworkActor(AActor *)
| Name | RemoveNetworkActor |
| Type | function |
| Header File | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h |
| Include Path | #include "ReplicationGraphTypes.h" |
bool RemoveNetworkActor
(
AActor * NetActor
)