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Unreal Engine C++ API Reference > Plugins > ReplicationGraph > FConnectionGatherActorListParameters
References
Module | ReplicationGraph |
Header | /Engine/Plugins/Runtime/ReplicationGraph/Source/Public/ReplicationGraphTypes.h |
Include | #include "ReplicationGraphTypes.h" |
FConnectionGatherActorListParameters
&40;
FNetViewerArray & InViewers,
UNetReplicationGraphConnection & InConnectionManager,
const TSet< FName > & InClientVisibleLevelNamesRef,
uint32 InReplicationFrameNum,
FGatheredReplicationActorLists & InOutGatheredReplicationLists,
bool bInSelectedForHeavyComputation
&41;