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Unreal Engine C++ API Reference > Plugins > RemoteSession > Channels > FARSystemProxy
- IARSystemSupport::OnGetPointCloud()
- FARSystemProxy::OnGetPointCloud()
References
Module | RemoteSession |
Header | /Engine/Plugins/Experimental/RemoteSession/Source/RemoteSession/Public/Channels/RemoteSessionARSystemChannel.h |
Include | #include "Channels/RemoteSessionARSystemChannel.h" |
virtual TArray< FVector > OnGetPointCloud&40;&41; const
the current point cloud data for the ar scene