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Unreal Engine C++ API Reference > Plugins > RemoteSession
Classes
Type | Name | Description | |
---|---|---|---|
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FARSystemProxy | This class acts as if there is a AR system present on the desktop that is receiving data from a remote device | |
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FRemoteSessionARCameraChannel | ||
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FRemoteSessionARCameraChannelFactoryWorker | ||
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FRemoteSessionARSystemChannel | Class used to deliver AR trackable items to the remote machine. | |
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FRemoteSessionARSystemChannelFactoryWorker | ||
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FRemoteSessionChannelRegistry | ||
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FRemoteSessionImageChannel | A channel that takes an image (created by an IRemoteSessionImageProvider), then sends it to the client (with a FRemoteSessionImageSender). | |
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FRemoteSessionImageReceiveStats | ||
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FRemoteSessionInputChannel | ||
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FRemoteSessionLiveLinkChannel | ||
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FRemoteSessionXRTrackingChannel | ||
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FRemoteSesstionImageCaptureStats | ||
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FXRTrackingProxy | ||
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IRemoteSessionChannel | ||
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IRemoteSessionChannelFactoryWorker | ||
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IRemoteSessionImageProvider |
Functions
Type | Name | Description | |
---|---|---|---|
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DECLARE_CYCLE_STAT
(
TEXT("RS.ImageCaptureTime"), |
||
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DECLARE_CYCLE_STAT
(
TEXT("RS.ImageCompressTime"), |
||
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DECLARE_CYCLE_STAT
(
TEXT("RS.ReceiveTime"), |
||
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DECLARE_CYCLE_STAT
(
TEXT("RS.WakeupWait"), |
||
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DECLARE_CYCLE_STAT
(
TEXT("RS.ImageDecompressTime"), |
||
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DECLARE_CYCLE_STAT
(
TEXT("RS.TextureUpdate"), |
||
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DECLARE_CYCLE_STAT
(
TEXT("RS.TickRate"), |
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DECLARE_CYCLE_STAT
(
TEXT("RSReadyFrameCount"), |
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DECLARE_DWORD_ACCUMULATOR_STAT
(
TEXT("RS.CapturedFrames/s"), |
||
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DECLARE_DWORD_ACCUMULATOR_STAT
(
TEXT("RS.SkippedFrames/s"), |
||
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DECLARE_DWORD_ACCUMULATOR_STAT
(
TEXT("RS.WaitingFrames/s"), |
Receiving counters and stats. | |
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DECLARE_DWORD_ACCUMULATOR_STAT
(
TEXT("RS.DiscardedFrames/s"), |
||
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DECLARE_DWORD_ACCUMULATOR_STAT
(
TEXT("RS.MaxImageProcessTime"), |
Variables
Type | Name | Description | |
---|---|---|---|
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STATCAT_Advanced |