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API > API/Plugins > API/Plugins/RemoteControlInterception
Object metadata for custom interception/replication/processing purposes
| Name | FRCIObjectMetadata |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControlInterception/Source/RemoteControlInterception/Public/IRemoteControlInterceptionCommands.h |
| Include Path | #include "IRemoteControlInterceptionCommands.h" |
Syntax
struct FRCIObjectMetadata
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| IRemoteControlInterceptionCommands.h | |||
FRCIObjectMetadata
(
const FString& InObjectPath, |
IRemoteControlInterceptionCommands.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FRCIObjectMetadata() |
IRemoteControlInterceptionCommands.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Name | TCHAR const * | Structure Name | IRemoteControlInterceptionCommands.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Access | ERCIAccess | Property access type | IRemoteControlInterceptionCommands.h | |
| ObjectPath | FString | Owner object path | IRemoteControlInterceptionCommands.h | |
| PropertyPath | FString | FProperty path | IRemoteControlInterceptionCommands.h | |
| PropertyPathInfo | FString | Full property path, including path to inner structs, arrays, maps, etc | IRemoteControlInterceptionCommands.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| UniquePath | FName | Object Path + Property Path | IRemoteControlInterceptionCommands.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FName & GetUniquePath() |
Get Unique Path for Object metadata | IRemoteControlInterceptionCommands.h | |
virtual bool IsValid() |
Returns true if reference is valid | IRemoteControlInterceptionCommands.h |