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A subsystem to provide and cache dynamically created PropertyContainer classes.
| Name | URCPropertyContainerRegistry |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlCommon/Public/RCPropertyContainer.h |
| Include Path | #include "RCPropertyContainer.h" |
Syntax
UCLASS ()
class URCPropertyContainerRegistry : public UEngineSubsystem
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → USubsystem → UDynamicSubsystem → UEngineSubsystem → URCPropertyContainerRegistry
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedContainerClasses | TMap< FRCPropertyContainerKey, TSubclassOf< URCPropertyContainerBase > > | RCPropertyContainer.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
URCPropertyContainerBase * CreateContainer
(
UObject* InOwner, |
Creates a (UObject) container, with a single Value property of the given type. | RCPropertyContainer.h |