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Unreal Engine C++ API Reference > Plugins > RemoteControlCommon
References
Module | RemoteControlCommon |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlCommon/Public/RCTypeTraits.h |
Include | #include "RCTypeTraits.h" |
Syntax
namespace TRemoteControlTypeTraits< ValueType, typename TEnableIf< TIsFloatingPoint< ValueType >
{
namespace Value, void >
{
template<typename ValueType>
struct TRemoteControlTypeTraits< ValueType, typename TEnableIf< TIsFloatingPoint< ValueType >::Value, void >::Type >
}
}
Remarks
RemoteControlTypeTraits for floats
Functions
Type | Name | Description | |
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constexpr Type | ||
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constexpr Type | ||
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constexpr Type | ||
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constexpr Type | ||
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constexpr bool | Is ValueType supported as a mapping (property output) value? | |
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constexpr bool | Is ValueType supported as a range (protocol input) value? |
Typedefs
Name | Description |
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Type |