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Unreal Engine C++ API Reference > Plugins > RemoteControlCommon > TRemoteControlTypeTraits< ValueType, typename TEnableIf< TIsFloatingPoint< ValueType >::Value, void >::Type >
References
Module | RemoteControlCommon |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlCommon/Public/RCTypeTraits.h |
Include | #include "RCTypeTraits.h" |
static constexpr Type DefaultMappingValueMax&40;&41;