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Unreal Engine C++ API Reference > Plugins > RemoteControlCommon
References
Module | RemoteControlCommon |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlCommon/Public/RCTypeTraits.h |
Include | #include "RCTypeTraits.h" |
Syntax
namespace TRemoteControlTypeTraits< ValueType, typename TEnableIf< std
{
namespace is_arithmetic_v< ValueType > &&!std
{
namespace is_floating_point_v< ValueType > &&TModels_V< RemoteControlTypeTraits
{
namespace Concepts
{
namespace CNumerical, ValueType >, void >
{
template<typename ValueType>
struct TRemoteControlTypeTraits< ValueType, typename TEnableIf< std::is_arithmetic_v< ValueType > &&!std::is_floating_point_v< ValueType > &&TModels_V< RemoteControlTypeTraits::Concepts::CNumerical, ValueType >, void >::Type >
}
}
}
}
}
Remarks
RemoteControlTypeTraits for integers
Functions
Type | Name | Description | |
---|---|---|---|
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constexpr Type | The default maximum value for newly created mapping. | |
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constexpr Type | The default minimum value for newly created mapping. | |
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constexpr Type | The default maximum value for newly created range. | |
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constexpr Type | The default minimum value for newly created range (protocol, input). | |
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constexpr bool | Is ValueType supported as a mapping (property output) value? | |
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constexpr bool | Is ValueType supported as a range (protocol input) value? |
Typedefs
Name | Description |
---|---|
Type |