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Unreal Engine C++ API Reference > Plugins > RemoteControlCommon > TRemoteControlPropertyTypeTraits< InPropertyType, typename TEnableIf< TModels_V< RemoteControlTypeTraits::Concepts::CPropertyHasTCppType, InPropertyType >, void >::Type >
References
Module | RemoteControlCommon |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlCommon/Public/RCTypeTraits.h |
Include | #include "RCTypeTraits.h" |
static constexpr bool IsSupportedRangeType&40;&41;
Remarks
Is ValueType supported as a range (protocol input) value?