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Unreal Engine C++ API Reference > Plugins > RemoteControlCommon
References
Module | RemoteControlCommon |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlCommon/Public/RCTypeTraits.h |
Include | #include "RCTypeTraits.h" |
Syntax
template<EName TypeName>
struct TRCTypeNameToType
Specializations
TRCTypeNameToType< NAME_ArrayProperty >
TRCTypeNameToType< NAME_BoolProperty >
TRCTypeNameToType< NAME_Box >
TRCTypeNameToType< NAME_BoxSphereBounds >
TRCTypeNameToType< NAME_ByteProperty >
TRCTypeNameToType< NAME_Color >
TRCTypeNameToType< NAME_Double >
TRCTypeNameToType< NAME_DoubleProperty >
TRCTypeNameToType< NAME_EnumProperty >
TRCTypeNameToType< NAME_FloatProperty >
TRCTypeNameToType< NAME_Int16Property >
TRCTypeNameToType< NAME_Int32Property >
TRCTypeNameToType< NAME_Int64Property >
TRCTypeNameToType< NAME_Int8Property >
TRCTypeNameToType< NAME_IntPoint >
TRCTypeNameToType< NAME_IntProperty >
TRCTypeNameToType< NAME_IntRect >
TRCTypeNameToType< NAME_LinearColor >
TRCTypeNameToType< NAME_MapProperty >
TRCTypeNameToType< NAME_Matrix >
TRCTypeNameToType< NAME_Name >
TRCTypeNameToType< NAME_NameProperty >
TRCTypeNameToType< NAME_ObjectProperty >
TRCTypeNameToType< NAME_Plane >
TRCTypeNameToType< NAME_Quat >
TRCTypeNameToType< NAME_Rotator >
TRCTypeNameToType< NAME_RotatorProperty >
TRCTypeNameToType< NAME_SetProperty >
TRCTypeNameToType< NAME_Sphere >
TRCTypeNameToType< NAME_StrProperty >
TRCTypeNameToType< NAME_StructProperty >
TRCTypeNameToType< NAME_TextProperty >
TRCTypeNameToType< NAME_Transform >
TRCTypeNameToType< NAME_UInt16Property >
TRCTypeNameToType< NAME_UInt32Property >
TRCTypeNameToType< NAME_UInt64Property >
TRCTypeNameToType< NAME_Vector >
TRCTypeNameToType< NAME_Vector2D >
TRCTypeNameToType< NAME_Vector4 >
TRCTypeNameToType< NAME_VectorProperty >
Typedefs
Name | Description |
---|---|
Type |