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Unreal Engine C++ API Reference > Plugins > RemoteControlCommon > RemoteControlTypeUtilities::GetMetadataValue
References
Module | RemoteControlCommon |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControlCommon/Public/RCTypeUtilities.h |
Include | #include "RCTypeUtilities.h" |
namespace RemoteControlTypeUtilities
{
template<typename PropertyType, typename ValueType>
static constexpr TEnableIf< std::is_base_of_v< FProperty, PropertyType > &&&33;RemoteControlTypeTraits::TNumericValueConstraint_V< ValueType >, ValueType >::Type RemoteControlTypeUtilities&58;&58;GetMetadataValue
&40;
const PropertyType &42; InProperty,
const FName & InKey,
const ValueType InDefaultValue
&41;
}
Remarks
Returns typed metadata if it exists, otherwise returns the DefaultValue.