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Unreal Engine C++ API Reference > Plugins > RemoteControl
Inheritance Hierarchy
- UBlueprintFunctionLibrary
- URemoteControlFunctionLibrary
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlFunctionLibrary.h |
Include | #include "RemoteControlFunctionLibrary.h" |
Syntax
UCLASS ()
class URemoteControlFunctionLibrary : public UBlueprintFunctionLibrary
Functions
Type | Name | Description | |
---|---|---|---|
bool | ApplyColorGradingWheelDelta
(
UObject* TargetObject, |
Add/subtract from the value of an FVector4 property interpreted as RGBV using a delta value based on color wheel coordinates. | |
bool | ApplyColorWheelDelta
(
UObject* TargetObject, |
Add/subtract from the value of an FLinearColor property using a delta value based on color wheel coordinates. | |
bool | ExposeActor
(
URemoteControlPreset* Preset, |
Expose an actor in a remote control preset. | |
bool | ExposeFunction
(
URemoteControlPreset* Preset, |
Expose a function in a remote control preset. | |
bool | ExposeProperty
(
URemoteControlPreset* Preset, |
Expose a property in a remote control preset. |