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API > API/Plugins > API/Plugins/RemoteControl > API/Plugins/RemoteControl/IRemoteControlPropertyHandle
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TSharedPtr< IRemoteControlPropertyHandle > GetChildHandle
(
int32 Index |
Gets a child handle of this handle. Useful for accessing properties in structs. | IRemoteControlPropertyHandle.h | |
TSharedPtr< IRemoteControlPropertyHandle > GetChildHandle
(
FName ChildName, |
Gets a child handle of this handle. | IRemoteControlPropertyHandle.h |
GetChildHandle(int32)
Description
Gets a child handle of this handle. Useful for accessing properties in structs.
| Name | GetChildHandle |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/IRemoteControlPropertyHandle.h |
| Include Path | #include "IRemoteControlPropertyHandle.h" |
TSharedPtr < IRemoteControlPropertyHandle > GetChildHandle
(
int32 Index
) const
The property handle for the child if it exists
Parameters
| Name | Remarks |
|---|---|
| The | index of the child |
GetChildHandle(FName, bool)
Description
Gets a child handle of this handle. Useful for accessing properties in structs. Array elements cannot be accessed in this way
| Name | GetChildHandle |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/IRemoteControlPropertyHandle.h |
| Include Path | #include "IRemoteControlPropertyHandle.h" |
TSharedPtr < IRemoteControlPropertyHandle > GetChildHandle
(
FName ChildName,
bool bRecurse
) const
The property handle for the child if it exists
Parameters
| Name | Remarks |
|---|---|
| ChildName | The name of the child |
| bRecurse | Whether or not to recurse into children of children and so on. If false will only search all immediate children |