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Unreal Engine C++ API Reference > Plugins > RemoteControl > FRemoteControlProtocolMapping > PropertySizeMatchesData
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlProtocolBinding.h |
Include | #include "RemoteControlProtocolBinding.h" |
template<typename PropertyType>
bool PropertySizeMatchesData
&40;
const TArray< uint8 > & InSource,
const PropertyType &42; InProperty
&41;
Remarks
Checks that the source data matches the expected size of the property