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API > API/Plugins > API/Plugins/RemoteControl > API/Plugins/RemoteControl/FRemoteControlProtocolMapping
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ValueType GetRangeValue () |
Get Binding Range Value | RemoteControlProtocolBinding.h | |
TEnableIf< std::is_same_v< FStructProperty, PropertyType >, ValueType >::Type GetRangeValue () |
Get Binding Range Struct Value | RemoteControlProtocolBinding.h |
GetRangeValue()
Description
Get Binding Range Value
| Name | GetRangeValue |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlProtocolBinding.h |
| Include Path | #include "RemoteControlProtocolBinding.h" |
template<typename ValueType>
ValueType GetRangeValue()
GetRangeValue()
Description
Get Binding Range Struct Value
| Name | GetRangeValue |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlProtocolBinding.h |
| Include Path | #include "RemoteControlProtocolBinding.h" |
template<typename ValueType, typename PropertyType>
TEnableIf < std::is_same_v< FStructProperty , PropertyType >, ValueType >::Type GetRangeValue()