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Unreal Engine C++ API Reference > Plugins > RemoteControl > FRemoteControlProtocolBinding
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlProtocolBinding.h |
Include | #include "RemoteControlProtocolBinding.h" |
template<typename T>
bool SetRangeToMapping
(
const FGuid & InMappingId,
T InRangeValue
)
Remarks
Set range value which is bound to mapping struct true if it was set successfully
Parameters
Name | Description |
---|---|
InMappingId | mapping unique id |
InRangeValue | range property value |