Navigation
API > API/Plugins > API/Plugins/RemoteControl
| |
|
| Name |
FRemoteControlOptionalExposeArgs |
| Type |
struct |
| Header File |
/Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlFunctionLibrary.h |
| Include Path |
#include "RemoteControlFunctionLibrary.h" |
Syntax
USTRUCT (Blueprintable)
struct FRemoteControlOptionalExposeArgs
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| DisplayName |
FString |
The display name of the exposed entity in the panel. |
RemoteControlFunctionLibrary.h |
- BlueprintReadWrite
- EditAnywhere
- Category="RemoteControlPreset"
|
| GroupName |
FString |
The name of the group to expose the entity in. |
RemoteControlFunctionLibrary.h |
- BlueprintReadWrite
- EditAnywhere
- Category="RemoteControlPreset"
|