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Unreal Engine C++ API Reference > Plugins > RemoteControl > FRemoteControlEntity
- FRemoteControlEntity::CanBindObject()
- FRemoteControlField::CanBindObject()
References
Module | RemoteControl |
Header | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlEntity.h |
Include | #include "RemoteControlEntity.h" |
virtual bool CanBindObject
(
const UObject * InObjectToBind
) const
Remarks
Return whether this entity supports binding to a given object.