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API > API/Plugins > API/Plugins/RemoteControl > API/Plugins/RemoteControl/FRCPropertyIdWrapper
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FGuid& WrappedId |
RemoteControlPropertyIdRegistry.h | ||
bool operator==
(
const FRCPropertyIdWrapper& Other |
RemoteControlPropertyIdRegistry.h |
operator==(const FGuid &)
| Name | operator== |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlPropertyIdRegistry.h |
| Include Path | #include "RemoteControlPropertyIdRegistry.h" |
| Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlPropertyIdRegistry.cpp |
bool operator==
(
const FGuid & WrappedId
) const
operator==(const FRCPropertyIdWrapper &)
| Name | operator== |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlPropertyIdRegistry.h |
| Include Path | #include "RemoteControlPropertyIdRegistry.h" |
| Source | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Private/RemoteControlPropertyIdRegistry.cpp |
bool operator==
(
const FRCPropertyIdWrapper & Other
) const