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API > API/Plugins > API/Plugins/RemoteControl
Small container for the resolved data of a remote control field segment
| Name | FRCFieldResolvedData |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/RemoteControl/Source/RemoteControl/Public/RemoteControlFieldPath.h |
| Include Path | #include "RemoteControlFieldPath.h" |
Syntax
struct FRCFieldResolvedData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ContainerAddress | void * | Container address of this segment | RemoteControlFieldPath.h | |
| Field | FProperty * | Resolved field for this segment | RemoteControlFieldPath.h | |
| MapIndex | int32 | Index resolved from the key of the segment. | RemoteControlFieldPath.h | |
| Struct | UStruct * | Type of that segment owner | RemoteControlFieldPath.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsValid() |
Returns validity of the resolved data | RemoteControlFieldPath.h |