Navigation
Unreal Engine C++ API Reference > Plugins > Rejoin > URejoinCheck
References
Module | Rejoin |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Public/RejoinCheck.h |
Include | #include "RejoinCheck.h" |
Source | /Engine/Plugins/Online/OnlineFramework/Source/Rejoin/Private/RejoinCheck.cpp |
void OnCheckRejoinComplete
(
int32 ControllerId,
bool bWasSuccessful,
const TArray < FOnlineSessionSearchResult > & InSearchResults,
FOnRejoinCheckComplete InCompletionDelegate
)
Remarks
Delegate fired when a rejoin check has completed
Parameters
Name | Description |
---|---|
ControllerId | controller id of the calling user |
bWasSuccessful | did the call reach the backend and return with a valid result |
InSearchSearch | possibly valid search result to rejoin depending on the success of the call |
InCompletionDelegate | external delegate to call after finishing internal code |