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Unreal Engine C++ API Reference > Plugins > RHITests
References
Module | RHITests |
Header | /Engine/Plugins/Tests/RHITests/Source/RHITests/Public/RHITextureTests.h |
Include | #include "RHITextureTests.h" |
Syntax
class FRHITextureTests
Functions
Type | Name | Description | |
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void | FillValues
(
uint32 NumComponents, |
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void | FillValues
(
uint32 NumComponents, |
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void | FillValues
(
uint32 NumComponents, |
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const TCHAR * | GetName
(
ETextureUpdateType UpdateType |
|
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bool | RunTest_UAVClear_Texture
(
FRHICommandListImmediate& RHICmdList, |
|
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bool | Test_MultipleLockTexture2D
(
FRHICommandListImmediate& RHICmdList |
|
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bool | Test_RHIClearUAV_Texture2D
(
FRHICommandListImmediate& RHICmdList |
|
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bool | Test_RHIClearUAV_Texture2D_Impl
(
FRHICommandListImmediate& RHICmdList, |
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bool | Test_RHIClearUAV_Texture2D_WithParams
(
FRHICommandListImmediate& RHICmdList, |
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bool | Test_RHIClearUAV_Texture3D
(
FRHICommandListImmediate& RHICmdList |
|
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bool | Test_RHIClearUAV_Texture3D_Impl
(
FRHICommandListImmediate& RHICmdList, |
|
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bool | Test_RHIClearUAV_Texture3D_WithParams
(
FRHICommandListImmediate& RHICmdList, |
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bool | Test_RHICopyTexture
(
FRHICommandListImmediate& RHICmdList |
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bool | Test_RHIFormat_DepthFormat
(
FRHICommandListImmediate& RHICmdList, |
|
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bool | Test_RHIFormat_RenderTargetFormat
(
FRHICommandListImmediate& RHICmdList, |
|
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bool | Test_RHIFormat_WithParams
(
FRHICommandListImmediate& RHICmdList, |
|
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bool | Test_RHIFormats
(
FRHICommandListImmediate& RHICmdList |
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bool | Test_UpdateTexture
(
FRHICommandListImmediate& RHICmdList |
|
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bool | Test_UpdateTexture_Impl
(
FRHICommandListImmediate& RHICmdList, |
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bool | Test_UpdateTexture_Impl
(
FRHICommandListImmediate& RHICmdList, |
|
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bool | Test_UpdateTexture_Impl
(
FRHICommandListImmediate& RHICmdList, |
Classes
Type | Name | Description | |
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FDataSource |
Enums
Type | Name | Description | |
---|---|---|---|
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ETextureUpdateType |