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Unreal Engine C++ API Reference > Plugins > Qos > UQosRegionManager
References
Module | Qos |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosRegionManager.h |
Include | #include "QosRegionManager.h" |
Source | /Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosRegionManager.cpp |
static FString GetDatacenterId()
Remarks
Get the datacenter id for this instance, checking ini and commandline overrides This is only relevant for dedicated servers (so they can advertise). Client does not search on this in any way the default datacenter identifier