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Unreal Engine C++ API Reference > Plugins > Qos
References
Module | Qos |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosRegionManager.h |
Include | #include "QosRegionManager.h" |
Syntax
USTRUCT ()
struct FRegionQosInstance
Variables
Type | Name | Description | |
---|---|---|---|
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TArray< FDatacenterQosInstance > | DatacenterOptions | Array of all known datacenters and their status |
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FQosRegionInfo | Definition | Information about the region |
Constructors
Type | Name | Description | |
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FRegionQosInstance
(
const FQosRegionInfo& InMeta |
Functions
Type | Name | Description | |
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int32 | ||
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FString | ||
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const FString & | GetRegionId () |
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EQosDatacenterResult | ||
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void | GetSubregionPreferences
(
TArray< FString >& OutSubregions |
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bool | ||
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bool | IsUsable () |
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void | Print list of datacenters results for this region to QoS log. | |
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void | Sort the list of datacenter options into ascending order of average ping | |
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void | SortDatacenterSubspacesByRecommended
(
const FQosSubspaceComparisonParams& ComparisonParams, |
Sort the list of datacenter options into ascending order, using rules-based comparison for cases where a subspace is being compared to a non-subspace; non-subspace will be favoured if it passes the rules check. |