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Unreal Engine C++ API Reference > Plugins > Qos > AQosBeaconClient
- AOnlineBeaconClient::OnConnected()
- AQosBeaconClient::OnConnected()
References
Module | Qos |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Qos/Public/QosBeaconClient.h |
Include | #include "QosBeaconClient.h" |
Source | /Engine/Plugins/Online/OnlineFramework/Source/Qos/Private/QosBeaconClient.cpp |
virtual void OnConnected()
Remarks
A connection has been made and RPC/replication can begin