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API > API/Plugins > API/Plugins/ProxyTable
Proxy Table Function Library
| Name | UProxyTableFunctionLibrary |
| Type | class |
| Header File | /Engine/Plugins/Chooser/Source/ProxyTable/Public/ProxyTableFunctionLibrary.h |
| Include Path | #include "ProxyTableFunctionLibrary.h" |
Syntax
UCLASS (MinimalAPI)
class UProxyTableFunctionLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UProxyTableFunctionLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UObject * EvaluateProxyAsset
(
const UObject* ContextObject, |
Resolve a proxy asset and return the selected UObject, or null | ProxyTableFunctionLibrary.h |
|
static UObject * EvaluateProxyTable
(
const UObject* ContextObject, |
Temporary backwards compatibility function! please switch to EvaluateProxyAsset | ProxyTableFunctionLibrary.h |
|
static FInstancedStruct MakeLookupProxy
(
UProxyAsset* Proxy |
Create a LookupProxy struct | ProxyTableFunctionLibrary.h |
|
static FInstancedStruct MakeLookupProxyWithOverrideTable
(
UProxyAsset* Proxy, |
ProxyTableFunctionLibrary.h |
|