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Unreal Engine C++ API Reference > Plugins > ProxyLODMeshReduction > IProxyLODParameterization
References
Module | ProxyLODMeshReduction |
Header | /Engine/Plugins/Editor/ProxyLODPlugin/Source/ProxyLOD/Public/ProxyLODParameterization.h |
Include | #include "ProxyLODParameterization.h" |
bool ParameterizeMeshDescription
(
FMeshDescription & MeshDescription,
int32 Width,
int32 Height,
float GutterSpace,
float Stretch,
int32 ChartNum,
bool bUseNormals,
bool bRecomputeTangentSpace,
bool bPrintDebugMessages
) const