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Uint16 index that can be invalid.
| Name | FPropertyBindingIndex16 |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/PropertyBindingUtils/Source/PropertyBindingUtils/Public/PropertyBindingTypes.h |
| Include Path | #include "PropertyBindingTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FPropertyBindingIndex16
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| PropertyBindingTypes.h | |||
FPropertyBindingIndex16
(
const uint16 InIndex |
Construct from a uint16 index where MAX_uint16 is considered an invalid index (i.e., FPropertyBindingIndex16::InvalidValue). | PropertyBindingTypes.h | |
FPropertyBindingIndex16
(
const int32 InIndex |
Construct from an int32 index where INDEX_NONE is considered an invalid index and converted to FPropertyBindingIndex16::InvalidValue (i.e., MAX_uint16). | PropertyBindingTypes.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Invalid | const FPropertyBindingIndex16 | PropertyBindingTypes.h | |
| InvalidValue | uint16 | PropertyBindingTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 AsInt32() |
PropertyBindingTypes.h | ||
uint16 Get() |
PropertyBindingTypes.h | ||
bool IsValid() |
PropertyBindingTypes.h | ||
bool SerializeFromMismatchedTag
(
const FPropertyTag& Tag, |
PropertyBindingTypes.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsValidIndex
(
const int32 Index |
PropertyBindingTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FPropertyBindingIndex16& RHS |
PropertyBindingTypes.h | ||
bool operator==
(
const FPropertyBindingIndex16& RHS |
PropertyBindingTypes.h |