Navigation
API > API/Plugins > API/Plugins/PropertyAnimator
The wave function to feed current time elapsed Applies an additive pulse movement with various options on supported float properties
| Name | UPropertyAnimatorPulse |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/PropertyAnimator/Source/PropertyAnimator/Public/Animators/PropertyAnimatorPulse.h |
| Include Path | #include "Animators/PropertyAnimatorPulse.h" |
Syntax
UCLASS (MinimalAPI, AutoExpandCategories=("Animator"), Hidden,
Meta=(Deprecated, DeprecationMessage="Use preset pulse animator based on curve instead"))
class UPropertyAnimatorPulse : public UPropertyAnimatorNumericBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UPropertyAnimatorCoreBase → UPropertyAnimatorNumericBase → UPropertyAnimatorPulse
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
EPropertyAnimatorEasingFunction GetEasingFunction() |
Animators/PropertyAnimatorPulse.h | ||
EPropertyAnimatorEasingType GetEasingType() |
Animators/PropertyAnimatorPulse.h | ||
void SetEasingFunction
(
EPropertyAnimatorEasingFunction InEasingFunction |
Animators/PropertyAnimatorPulse.h | ||
void SetEasingType
(
EPropertyAnimatorEasingType InEasingType |
Animators/PropertyAnimatorPulse.h |
Protected
Overridden from UPropertyAnimatorNumericBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool EvaluateProperty
(
const FPropertyAnimatorCoreData& InPropertyData, |
Evaluate and return float value for a property | Animators/PropertyAnimatorPulse.h |
Overridden from UPropertyAnimatorCoreBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnAnimatorRegistered
(
FPropertyAnimatorCoreMetadata& InMetadata |
Animators/PropertyAnimatorPulse.h |