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API > API/Plugins > API/Plugins/PoseSearch > API/Plugins/PoseSearch/UPoseSearchTrajectoryLibrary
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void UpdatePrediction_SimulateCharacterMovement
(
PRAGMA_DISABLE_DEPRECATION_WARNINGSFPoseSearchQueryTrajectory&Trajectory PRAGMA_ENABLE_DEPRECATION_..., |
PoseSearch/PoseSearchTrajectoryLibrary.h | ||
static void UpdatePrediction_SimulateCharacterMovement
(
FTransformTrajectory& Trajectory, |
Update prediction by simulating the movement math for ground locomotion from UCharacterMovementComponent. | PoseSearch/PoseSearchTrajectoryLibrary.h |
UpdatePrediction_SimulateCharacterMovement(PRAGMA_DISABLE_DEPRECATION_WARNINGSFPoseSearchQueryTrajectory &Trajectory, const FPoseSearchTrajectoryData &, const FPoseSearchTrajectoryData::FDerived &, const FPoseSearchTrajectoryData::FSampling &, float)
| Name | UpdatePrediction_SimulateCharacterMovement |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchTrajectoryLibrary.h |
| Include Path | #include "PoseSearch/PoseSearchTrajectoryLibrary.h" |
static void UpdatePrediction_SimulateCharacterMovement
(
PRAGMA_DISABLE_DEPRECATION_WARNINGSFPoseSearchQueryTrajectory &Trajectory PRAGMA_ENABLE_DEPRECATION_WARNINGS,
const FPoseSearchTrajectoryData & TrajectoryData,
const FPoseSearchTrajectoryData::FDerived & TrajectoryDataDerived,
const FPoseSearchTrajectoryData::FSampling & TrajectoryDataSampling,
float DeltaTime
)
UpdatePrediction_SimulateCharacterMovement(FTransformTrajectory &, const FPoseSearchTrajectoryData &, const FPoseSearchTrajectoryData::FDerived &, const FPoseSearchTrajectoryData::FSampling &, float)
Description
Update prediction by simulating the movement math for ground locomotion from UCharacterMovementComponent.
| Name | UpdatePrediction_SimulateCharacterMovement |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchTrajectoryLibrary.h |
| Include Path | #include "PoseSearch/PoseSearchTrajectoryLibrary.h" |
| Source | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Private/PoseSearchTrajectoryLibrary.cpp |
static void UpdatePrediction_SimulateCharacterMovement
(
FTransformTrajectory & Trajectory,
const FPoseSearchTrajectoryData & TrajectoryData,
const FPoseSearchTrajectoryData::FDerived & TrajectoryDataDerived,
const FPoseSearchTrajectoryData::FSampling & TrajectoryDataSampling,
float DeltaTime
)