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API > API/Plugins > API/Plugins/PoseSearch > API/Plugins/PoseSearch/UPoseSearchTrajectoryLibrary
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
|
Experimental: Process InTrajectory to apply gravity and handle collisions. | PoseSearch/PoseSearchTrajectoryLibrary.h | |
|
Experimental: Process InTrajectory to apply gravity and handle collisions. | PoseSearch/PoseSearchTrajectoryLibrary.h | |
|
Experimental: Update the history purely based on current position, without taking into account ground velocities. | PoseSearch/PoseSearchTrajectoryLibrary.h |
UE_EXPERIMENTAL(5., "Solution for CMC based workflow not Mover.")
Description
Experimental: Process InTrajectory to apply gravity and handle collisions. Eventually returns the modified OutTrajectory. If bApplyGravity is true, gravity from the UCharacterMovementComponent will be applied. If FloorCollisionsOffset > 0, vertical collision will be performed to every sample of the trajectory to have the samples float over the geometry (by FloorCollisionsOffset).
| Name | UE_EXPERIMENTAL |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchTrajectoryLibrary.h |
| Include Path | #include "PoseSearch/PoseSearchTrajectoryLibrary.h" |
UE_EXPERIMENTAL
(
5. 6,
"Solution for CMC based workflow not Mover."
) const
UE_EXPERIMENTAL(5., "Solution for CMC based workflow not Mover.")
Description
Experimental: Process InTrajectory to apply gravity and handle collisions. Eventually returns the modified OutTrajectory. If bApplyGravity is true, GravityAccel will be applied. If FloorCollisionsOffset > 0, vertical collision will be performed to every sample of the trajectory to have the samples float over the geometry (by FloorCollisionsOffset).
| Name | UE_EXPERIMENTAL |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchTrajectoryLibrary.h |
| Include Path | #include "PoseSearch/PoseSearchTrajectoryLibrary.h" |
UE_EXPERIMENTAL
(
5. 6,
"Solution for CMC based workflow not Mover."
) const
UE_EXPERIMENTAL(5., "Experimental pose search, API may change in the future")
Description
Experimental: Update the history purely based on current position, without taking into account ground velocities.
| Name | UE_EXPERIMENTAL |
| Type | function |
| Header File | /Engine/Plugins/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/PoseSearchTrajectoryLibrary.h |
| Include Path | #include "PoseSearch/PoseSearchTrajectoryLibrary.h" |
UE_EXPERIMENTAL
(
5. 7,
"Experimental pose search function,
API may change in the future"
)