Navigation
API > API/Plugins > API/Plugins/PoseSearch > API/Plugins/PoseSearch/PoseSearch
Inheritance Hierarchy
- FAnimNode_Base
- FAnimNode_PoseSearchHistoryCollector_Base
- FAnimNode_PoseSearchComponentSpaceHistoryCollector
- FAnimNode_PoseSearchHistoryCollector
References
| Module | PoseSearch |
| Header | /Engine/Plugins/Experimental/Animation/PoseSearch/Source/Runtime/Public/PoseSearch/AnimNode_PoseSearchHistoryCollector.h |
| Include | #include "PoseSearch/AnimNode_PoseSearchHistoryCollector.h" |
Syntax
USTRUCT&40;BlueprintInternalUseOnly&41;
struct FAnimNode_PoseSearchHistoryCollector_Base : public FAnimNode_Base
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FBoneReference > | CollectedBones | ||
| int32 | PoseCount | The maximum amount of poses that can be stored. | |
| float | PoseDuration | The time horizon for how long a pose will be stored in seconds. | |
| UE::PoseSearch::FPoseHistory | PoseHistory |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const UE::PoseSearch::FPoseHistory & |
Overridden from FAnimNode_Base
| Type | Name | Description | |
|---|---|---|---|
| void | CacheBones_AnyThread
(
const FAnimationCacheBonesContext& Context |
Called to cache any bones that this node needs to track (e.g. in a FBoneReference). |