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Offsets to randomize where Perlin noise is sampled for each dimension of a noise vector.
| |
|
| Name |
FNoiseOffsets |
| Type |
struct |
| Header File |
/Engine/Plugins/Experimental/PlanarCutPlugin/Source/PlanarCut/Public/PlanarCut.h |
| Include Path |
#include "PlanarCut.h" |
Syntax
struct FNoiseOffsets
Constructors
Constants
| Name |
Type |
Remarks |
Include Path |
| RandomOffsetScale |
double |
Offset scale chosen to keep reasonably small offsets while still de-correlating the noise in each dimension. |
PlanarCut.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| X |
FVector |
|
PlanarCut.h |
|
| Y |
FVector |
|
PlanarCut.h |
|
| Z |
FVector |
|
PlanarCut.h |
|
Functions
Public