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API > API/Plugins > API/Plugins/PlainProps
Helper class for building nested ranges.
| Name | FNestedRangeBuilder |
| Type | class |
| Header File | /Engine/Plugins/Experimental/PlainProps/Source/Public/PlainPropsBuild.h |
| Include Path | #include "PlainPropsBuild.h" |
Syntax
class FNestedRangeBuilder
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNestedRangeBuilder
(
FMemberSchema InSchema, |
PlainPropsBuild.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FNestedRangeBuilder() |
PlainPropsBuild.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Ranges | TArray64< FBuiltRange * > | PlainPropsBuild.h | ||
| Schema | FMemberSchema | PlainPropsBuild.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Add
(
FTypedRange Range |
PlainPropsBuild.h | ||
FTypedRange BuildAndReset
(
FScratchAllocator& Scratch, |
PlainPropsBuild.h |