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Unreal Engine C++ API Reference > Plugins > Party > USocialToolkit
References
Module | Party |
Header | /Engine/Plugins/Online/OnlineFramework/Source/Party/Public/SocialToolkit.h |
Include | #include "SocialToolkit.h" |
Source | /Engine/Plugins/Online/OnlineFramework/Source/Party/Private/SocialToolkit.cpp |
void HandleQueryRecentPlayersComplete
&40;
const FUniqueNetId & UserId,
const FString & Namespace,
bool bWasSuccessful,
const FString & ErrorStr,
ESocialSubsystem SubsystemType
&41;